Welcome to my Pirc Defense game with Edward L. Addis II page!
On this page I have posted one my chess games in which I played the Black side of the Pirc Defense.
The game includes analysis and diagrams. This game transposed into a Pirc from a Modern defense. This is a USCF rated correspondence chess game. At the time the game started my opponent had a USCF OTB rating of 1925.
Correspondence Game “B”
4 November 1996 to ?
White: Edward L. Addis II (1936) Black: Mike Serovey (1940)
1. c4 g6 2. e4 Bg7 3. d4 d6 4. f4 c5
In some ways this position resembles a Sicilian defense. White has established a very broad pawn center and now Black will try to undermine it. Because pawns cannot move backwards they create weaknesses behind them every time that they move.
5. Nf3 cxd4 6. Nxd4 Nc6 7. Nb3 Qb6
Because White’s Knight moved twice Black now has a slight lead in development. Black now controls a very important diagonal that hits the g1 square. As long as the Black Queen hits g1 White cannot castle kingside. This would not be a problem if the White pawn was still at f2. Both sides now try to develop normally, but White never gets to castle.
8. Nc3 Nf6 9. Be2 O-O 10. Nd5
Once again White moves a Knight twice before completing his development. Trading knights is OK for Black because it unleashes his Bishop on the long diagonal from a1 to h8.
Nxd5 11. cxd5 Na5 12. Nxa5 Qxa5+ 13. Bd2 Qb6 14. Rb1 f5!
Black still has a slight lead in development and White still cannot castle. Opening the f file puts some pressure on f2. Also, Black wants to put his Bishop on f5 hitting White’s Rook at b1.
15. Bd3 fxe4 16. Bxe4 Bf5 17. Qe2 Bxe4 18. Qxe4 Rae8
Black now has all of his pieces developed and White still cannot castle. White now starts a kingside attack with his King still in the Center. Black now wants to open the Center because that is where White’s King is at.
19. g4 e6 20. dxe6 d5!
If 21. Qxd5 then Qxe6+ forces the exchange of queens with check. White declined the capture on d5 and loses a pawn in the process. The move to d5 gave Black a passed pawn in the Center and White let Black keep it there!
21. Qb4?? Qxe6+ 22. Kf2 Qe2+
Black now begins to chase the White King around with a series of checks that eventually lead to checkmate. After looking at it I realized that 23. Kg1 is not better than 23. Kg3 because of 23… Qxg4+ followed by Re2.
23. Kg3 Qd3+ 24. Kh4 Bf6+ 25. g5 Bxg5+ 26. Kxg5 Rf5+ 27. Kh4 Rh5+ 28. Kg4 Qh3# 0-1